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Professional C++ (Second Edition) by Marc Gregoire, Nicholas A. Solter, Scott J. Kleper

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By Marc Gregoire, Nicholas A. Solter, Scott J. Kleper

Crucial interpreting for knowledgeable builders who're made up our minds to grasp the newest unlock of C++Although C++ is usually the language of selection from video game programming to significant advertisement software program functions, it's also the most tricky to grasp. With this no-nonsense booklet, you'll learn how to triumph over the most recent unlock of C++. the writer deciphers little-known good points of C++, stocks particular code examples so that you can then plug into your individual code, and divulges the numerous alterations to C++ that accompany the most recent liberate. you will find how one can layout and construct functions that remedy real-world difficulties after which enforce the answer utilizing the total functions of the language.Appeals to skilled builders who're searching for the next point of learningDrills down the wide alterations to the most recent C++ ordinary, C++11, together with improvements made to run-time functionality, general library, language usability, and center languageZeroes in on explaining the extra poorly understood components of the C++ function set and addresses universal pitfalls to avoidIncludes case reports that characteristic broad, operating code that has been demonstrated on home windows and Linux platformsIntertwines textual content with invaluable suggestions, methods, and workaroundsPacked with most sensible practices for programming, checking out, and debugging purposes, this publication is key for taking your C++ talents to the subsequent point.

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Pointers and Dynamic Memory Dynamic memory allows you to build programs with data that is not of fixed size at compile time. Most nontrivial programs make use of dynamic memory in some form. The Stack and the Heap Memory in your C++ application is divided into two parts — the stack and the heap. One way to visualize the stack is as a deck of cards. The current top card represents the current scope of the program, usually the function that is currently being executed. All variables declared inside the current function will take up memory in the top stack frame, the top card of the deck.

You can use the myVariableSizedArray smart pointer the same way as a normal pointer. Smart pointers are discussed in detail in Chapter 21, but as the preceding example showed, they are very easy to use and highly recommended as a replacement for normal pointers to avoid certain memory problems. Working with Pointers There are other reasons to use heap memory besides dynamically allocating arrays. You can put any variable in the heap by using a similar syntax: int* myIntegerPointer = new int; In this case, the pointer points to the address of just a single integer value.

Std::cout is the chute corresponding to the user console, or standard out. There are other chutes, including std::cerr, which outputs to the error console. The << operator tosses data down the chute. In the preceding example, a quoted string of text is sent to standard out. Output streams allow multiple data of varying types to be sent down the stream sequentially on a single line of code. The following code outputs text, followed by a number, followed by more text. ” << std::endl; std::endl represents an end-of-line sequence.

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