Virtual Futures for Design, Construction and Procurement by Peter S. Brandon, Tuba Kocatürk
By Peter S. Brandon, Tuba Kocatürk
This ebook brings jointly the superior practitioners and thinkers from around the globe to debate the most probably way forward for info and communique applied sciences for the development industry.It addresses a number of leading edge advancements, cutting-edge purposes, study paintings and theoretical arguments with reference to using digital applied sciences in layout, building and procurement. From a destiny orientated viewpoint, the e-book offers what could be anticipated from the subsequent new release of those applied sciences.
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Extra resources for Virtual Futures for Design, Construction and Procurement
The review of virtual prototyping in the field of the built environment and the construction industry revealed that many current works are related to the development of VP for simulating construction and construction-related processes. There currently appears to be fewer works exploring conceptual directions related to ways in which design processes can be simulated and supported in virtual environments. New developments in digital media for architectural design and related design fields have now enabled the formulation of novel approaches to design modelling and simulation that can potentially support manipulation and generation.
Within the framework of these behavioural characteristics, the body of theoretical concepts related to parametric formations includes adaptability and change, continuity, proximity and connectivity. 4. Geometrical complexity: Versioning versus variation ‘Versioning suggests that design is an evolving and dissolving differential data-design that no longer simply “exist’’ but rather becomes as it becomes informed’ (Rahim, 2005). ‘Versioning’ is an operative term meant to describe designs that become informed.
This section begins with a review and analysis of current VP approaches and technologies. Current applications in virtual prototyping are centred on product modelling and the modelling and management of building information (Kiviniemi, 2005). The ICON project was an interesting attempt to build a theoretical basis for the creation of a generic information structure for the construction industry. , 1995). , 2005). This approach became a basis for the creation of dynamic virtual models to be visually simulated along the whole life cycle of a construction project.